Paper prototyping for websites & digital products

Articles • Jun 22, 2022

This article makes the practical case for paper prototyping in UX and strategy work.

The research backs it up: studies show that usability findings are equally valid whether a prototype is high or low fidelity — yet low-fidelity prototypes cost a fraction of the time and make it far easier to gather honest feedback before anyone's emotionally attached to the work.

The article covers when and why to prototype on paper, how to run usability tests with paper artifacts, and how to keep the process scrappy enough to actually use it. It also addresses remote teams, printable templates, and the ReMarkable tablet as a hand-to-digital bridge.

The core argument is simple: get your ideas in front of people sooner, and stop spending time building the wrong thing in Figma.


This article was originally published on Lullabot.com.

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